FIRST RGV, INC / LEAP For STEM are proud to announce its inaugural season of United Robotics here in the Rio Grande Valley. This science, technology, engineering and math (STEM) offering is specific to address special needs students within the community with a modified robotics program using LEGO EV3 Robots.
Registration for this program will start February 1, 2018 and will be restricted to those sponsored by special needs departments within a public/charter school in the Rio Grande Valley. (Brownsville to Zapata and north from the Rio Grande River to Brooks County).
All registration fees stay within the Rio Grande Valley to support United Robotics and other STEM educational programs that we offer.
GAME AND TOURNAMENT
Teams compete together in a friendlier version of ‘Battle Bots.’ Two (2) teams, against each other, compete in a four (4) foot by four (4) foot field with a 4.5-inch-thick black circle, thirty-five (35) inches inside-to-inside diameter. The objective of this game is to push the opponent’s robot outside of the black circle, in order for that robot to be called “out.” The robot that stays within the ring the longest wins.
What is United Robotics?
LEAP For STEM® United Robotics is an encompassing robotics program open to students with a variety of learning levels, bringing STEM and robotics to high school students with special needs during a 7-week school program.
United Robotics™ exposes engineering, programming and robotics to students with learning, physical disabilities and behavioral challenges and fosters an environment promoting social inclusion and fostering growth of all involved. Students from the general education population, often from a robotics team, work alongside students with intellectual / physical disabilities and/or autism in one-to-one partnerships to build robots in small teams ranging from two to six students using kits made by LEGO®. Each team designs, builds, and programs their own robot during a six (7) week period. At the LEAP For STEM® RGV Championship, each team presents their robot and its features to judges, then competes in a tournament-style competition.
Robots and Materials
Teams of two (2) to six (6) students will be working together with LEGO® MINDSTORMS® EV3 Education Core Kits throughout the season. Although any version of MINDSTORMS NXT Kits are acceptable, we recommend using EV3 kits because the LEGO Group is providing support for newer models. Each team requires the use of one (1) Core Kit, each costing around $379.95. The total quantity of Core Kits varies depending on the number of teams in the club. It is optional for the club to purchase one (1) MINDSTORMS EV3 Expansion Kits per 3 teams, for extra and additional parts. Each Expansion Kit costs $99.99.
You are able to purchase Core Kits / Expansion Kits at the LEGO Education website.
Each team requires at least one (1) computer to use the MINDSTORMS Programming Software. Programming the robot requires a laptop or desktop computer running Microsoft® Windows or Mac OS with the MINDSTORMS EV3 Programming Software. The purchaser of the MINDSTORMS Kits receives download and installation instructions, and can install and run the software on Team computers. We can assist you if you have problems in this process.
- Use existing LEGO Ev3
- RGV Competition Fee
- T-shirts for team
- We provide LEGO Ev3 and kits
- RGV Competition Fee
- T-shirts for team
- Teams are not allowed to touch the robot at any time during the match, unless requested by the Referee.
- Referees are allowed to restart a match if robots do not move each other or are locked together and not making progress toward the edge for more than fifteen seconds.
- Teams are required to be at least eighteen (18) inches away from the
- The first team called up for a match gets to choose the order for placing the field.
- A robot wins by pushing more than half of their opponent’s robot out of the ring.
- If the robot has long attachments, the Referee will make the judgment based on the main part of the robot.
- The robots start the match on opposite sides of the ring, facing opposite Both robots should be inside the ring, close to the edge, either facing in a clockwise or counter- clockwise direction.